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Miraat·dweb developer journey, reflected
GA

Game Development

From game logic to rendering and networking. The path for people who actually want to ship a game.

20 skills 8 months Intermediate
Building a game is a separate discipline: real-time loops, physics, assets, audio — everything synced at 60 frames per second. This path starts from the essential theory and takes you to a small finished game in Unity or Godot.

You'll cover the game loop, ECS, 2D/3D physics, animation, audio, basic multiplayer, multi-platform builds, and what you need to publish on Steam or itch.io.

Outcomes: indie game developer, gameplay programmer, technical designer.